Earn the Swimming belt loop, and
complete five of the
- Practice the breathing motion of the crawl stroke while standing in shallow
water. Take a breath, place your head in the water, exhale, and turn your head
to the side to take a breath. Repeat.
- Learn two of the following strokes: crawl, backstroke, elementary
backstroke, sidestroke, or breaststroke.
- Learn two of the following floating skills: jellyfish float, turtle float,
canoe (prone) float.
- Using a kickboard, demonstrate three kinds of kicks.
- Pass the "beginner" or "swimmer" swim level test.
- Visit with a lifeguard and talk about swimming safety in various situations
(pool, lake, river, ocean). Learn about the training a lifeguard needs for his
or her job.
- Explain the four rescue techniques: Reach, Throw, Row, and Go (with support)
- Take swimming lessons.
- Attend a swim meet at a school or community pool.
- Tread water for 30 seconds.
- Learn about a U.S. swimmer who has earned a medal in the Olympics
- Demonstrate the proper use of a mask and snorkel in a swimming area where
your feet can touch the bottom.
Swimming activities done by Cub Scout Packs must be done in accordance with
the rules in the "Safe Swim Defense", described in the Guide to Safe Scouting
(#34416B). Those rules are not mandatory for individuals or families, of course, swimming
in private or public pools, lakes, or beaches, although families are encouraged
to use as much of them as appropriate. They ARE mandatory for all Cub Scout
aquatic activities, trips to swimming pools arranged as Den or Pack meetings or
Included in the Guide is a procedure and standards for classifying swimming
ability. Requirement 2 for the Swimming Belt Loop, listed above, refers to the
following, taken from the Guide.
Jump feet first into water over the head in depth, level off, swim 25
feet on the surface, stop, turn sharply, resume swimming as before, and return
to starting place.
The entry and turn serve the same purpose as in the swimmer test. The
swimming can be done with any stroke, but no underwater swimming is permitted.
The stop assures that the swimmer can regain a stroke if it is interrupted. The
test demonstrates that the beginning swimmer is ready to learn deepwater skills
and has the minimum ability required for safe swimming in a confined area in
which shallow water, sides, or other support is less than 25 feet from any point
in the water.